Senior Environment Artist
1 week ago
Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high-quality 3D models using next generation techniques, such as procedural asset generation, photogrammetry, and physically-based rendering.
Translate 2D concepts into 3D reality including modeling, texturing, UV-mapping, proxy creation, map baking, etc.
Pushing asset quality to the state-of-the-art expectations and max limits of what is technically possible on scalable platforms.
Work closely with your team to understand the creative direction as well as ensure the successful execution of the game’s visual design;
Work closely w/ your group and technology groups at R&D to establish asset workflows and pipelines for the team and Unity asset creation.
Contribute innovative and original ideas towards all art aspects of the game’s production and development;
Deliver work on time and according to schedule as prepared by the Art Director;