Game Designer

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Have you been to the nether and back in Minecraft? Created your own games in Roblox? Adventured and designed campaigns in D&D? Have design skills a good sense of humor? Used these skills or similar ones in a professional capacity? Highly motivated and self-sufficient? If so, we are looking for you! We're currently in the search for a Game Designer to join our growing creative team based out of our office in the heart of Ballard (Seattle, WA).

We are Mythical Games. A fully funded start-up innovating at the intersection of video games and blockchain. Our goal is to lead the industry with the launch of exceptional video game experiences that leverage blockchain technology while also providing a platform of robust tools that will allow any other game developer to do the same.

As a Game Designer, you will design and develop content intended both for on-boarding and to keep existing players engaged both through a variety of play and sense of progression. 

 

You will be proficient in Unity and use our in-house and in-game tools to create gameplay content and showcase everything the Blankos universe has to offer. Experiences designed and developed by yourself will entertain and capture the imagination of our players, engaging them to keep coming back for more. 

 

In this position, you will help to capture design ideas and work within a highly collaborative, multidisciplinary and experienced team of game creators as you continue to develop your skill set by learning from your teammates. This is a highly visible role that will interact with multiple levels of employees and leadership, both internally and externally. 
 

Requirements:

  • Demonstrated experience building and delivering games for console and / or PC
  • Hands-on experience working in Unity
  • Fluency in best practices for game design, user-centered design process, as well as strong knowledge of game experience principles and techniques
  • Ability to think systemically with strong problem-solving skills, with a focus on creative and fun gameplay
  • Excellent communication skills and ability to work effectively on shared projects with designers, artists, QA testers, and other developers

 

Preferred:

  • At least 2 published game titles, working on live titles an added bonus
  • Proven experience in a professional game production pipeline
  • Experience in designing gameplay for a wide age range of customers/players
  • Experience with level design
  • Experience with progression systems
  • Experience working with free to play games
  • Strong time management skills and the ability to be self-directed when needed
  • Ability to present designs across the company with a strong rationale for design decisions

Required Application Materials:

  • Resume
  • A portfolio demonstrating conceptual thinking and creative problem solving 
  • Only online submissions will be accepted (e.g. website, blog, or online album)
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Location

2116 NW Vernon Place, Seattle, WA 98107

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