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Jr. Sound Designer

| Seattle

About the Job

IllFonic is looking for a Jr. Sound Designer to create and implement sound effects that sculpt the soundscapes of our game worlds. Work directly with IllFonic’s award winning Audio Director to expand your audio skill set, and collaborate with many different artists throughout the studio. The job requires a knowledge of audio editors, audio engineering and sound design. Additionally, you will be learning from some of the best in the industry to become a well rounded sound designer / audio engineer.

Responsibilities

  • Producing high quality audio assets and implement them in game.
  • Managing audio assets in the appropriate software package for the project.
  • Working directly with engineers to get the best in game audio results as possible.
  • Take the initiative to identify, prioritize, call-out, and suggest solutions to problems both big and small.
  • Regularly playtest builds and provide professional feedback to the team on how to improve our games.
  • Share your thoughts about how to make the company a better place to work, improve the creative process, and help deliver better games.

Requirements

  • Minimum of 1 year audio engineering and / or sound design industry experience.
  • A Bachelor's Degree (or equivalent) in digital and analog audio production or audio engineering
  • Exceptional at working in both a self driven manor and with a creative team.
  • Strict use of code names and complete confidentiality of project information for as long as its required.
  • Please include a demo reel with your application that includes in-game examples of your audio design and / or engineering experience.

Bonus

  • Wwise experience
  • Unreal Engine 4 audio and Blueprint experience
  • Pro Tools experience
  • Game engine audio implementation technologies
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Technology we use

  • Engineering
  • Product
  • Sales & Marketing
    • C#Languages
    • C++Languages
    • GoLanguages
    • Unreal Engine 4Libraries
    • PostgreSQLDatabases
    • RedisDatabases
    • Amazon Aurora DBDatabases
    • Google AnalyticsAnalytics
    • IllustratorDesign
    • PhotoshopDesign
    • 3D Max StudioDesign
    • MayaDesign
    • Z BrushDesign
    • Substance PainterDesign
    • Substance DesignerDesign
    • Marvelous DesignerDesign
    • ConfluenceManagement
    • JIRAManagement
    • TrelloManagement
    • MailChimpEmail
    • SendGridEmail
    • MeltwaterEmail

Location

We are in the heart of downtown Tacoma. Easy walking to and from public transportation, local eats, and views of the Mt. Rainier and the sound.

An Insider's view of IllFonic

How would you describe the company’s work-life balance?

IllFonic is great for having a real balance between work and life. The sense of community here along with the group goal of avoiding major crunch helps everyone accomplish what needs to be done. Working with fun, creative people who are all passionate about what they do helps considerably.

Jessica

Environment Artist

What does your typical day look like?

IllFonic is a place where I am constantly fueled by the love of game development. Every day I come to work, I find myself surrounded by knowledge, experience, creativity, and inspirational passion. There isn't a day that goes by where I don’t learn something new and exciting from the many talented individuals who comprise this studio.

Jordan

Lead Designer

What makes someone successful on your team?

Production requires a deft touch from a helping hand. No system is perfect, but with a flexible approach and a good grasp of the development process, you can keep the plates spinning without sacrificing the well being of your team. A producer reports to the studio, but ultimately, they work for their team.

Chris

Associate Producer

How do you empower your team to be more creative?

I enjoy spending time with my team and learning what they’re passionate about. When assigning new tasks, I look for opportunities for them to take on challenges that are in line with their creative interests and skills. I’m the happiest and the most creative when I get to do art that I’m excited about. I want people on my team to feel the same.

Izaak

Art Director

What’s the vibe like in the office?

It is always great being excited about your projects but it is even better when you are excited about the people you work with. Illfonic has managed to pull together an amazing group of people across 2 studio locations and I am happy to be working with all of them.

Noah

Prin. UI/UX Designer

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