Product Designer, Shadergraph

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Unity is looking for an experienced designer to define the future of our material and shader authoring tools. Working with design, product and engineering leaders, internal technical artists and professional users, you will help define requirements and design innovative product solutions for millions of users worldwide.

In this role, you will join Unity’s global design team – a diverse group of people who are passionate about empowering creativity through technology, and share in the belief that the world is a better place with more creators in it.  You will work closely with other leaders to define our product vision, engender alignment and consistency between products, and deliver world-class experiences for our users.  

Responsibilities

  • Work with a global team of designers, user researchers, technical artists, engineers, and product managers to successfully bring innovative products to market
  • Create sketches, storyboards, wireframes, prototypes and high-fidelity comps to accurately describe product vision, review with stakeholders, and iterate towards a final design
  • Conduct design research, leveraging internal and external resources to ensure our users-first commitment
  • Distill complex technology into an intuitive and efficient authoring experiences
  • Collaborate with other design leads to ensure consistency and coherence across Unity products

Requirements

  • Extensive portfolio of design examples, showing project development from concept to completion
  • Exceptional creative thought and attention to detail
  • Demonstrated ability to brainstorm with technical subject matter experts to reason through complex problems and arrive at elegant solutions
  • 3D authoring domain knowledge, with emphasis on texturing, shader and material development workflows
  • Excellent collaboration skills and a strong ability for verbal and visual communication

Bonus Points

  • Practical game development experience
  • Knowledge of comparable graph tools, e.g. Houdini, Substance painter, Maya, Blender or 3DS Max

About Unity Technologies

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com.   

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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Location

Our office is located in the heart of downtown Bellevue, where we are surrounded by a variety of shops, restaurants, and entertainment. Work at Unity includes a ton of flexibility, depending on your role, the needs of your team and ultimately the way you and your team work best together.

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