Senior Technical Artist, AI@Unity

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Unity has built the industry’s leading gaming and 3D simulation engine. We are working on products and services centered around running massively scaled simulations in the cloud that will open a new frontier on generation of high-volume training data for Machine Learning in multiple industries.

The Simulations Content team in Unity develops realistic worlds for simulation and training. This requires systems for generating urban, suburban, and rural elements of simulated environments.  

If you’re an exceptional Content Generation Pipeline Developer or Technical Artist who is passionate in procedural systems advancing the fields of autonomous vehicles and robots, a passion for collaboration, and an interest in building a product from the ground-up, then we want to talk with you!


Responsibilities

  • Work closely with engineering teams and content partners to implement procedural content and library objects
  • Develop techniques to simulate realistic procedural worlds in Unity
  • Help develop a production pipeline for making procedural content
  • Create custom shaders for weather, weathering, age, and other domain randomizations
  • Implement rigs and animations for people, animals, and mechanical objects
  • Develop technical standards for assets

Requirements

  • Experience with game engines like Unity or Unreal Engine
  • Strong experience with 3D modeling in Maya, 3ds Max, or, Blender
  • Experience in Physically Based Rendering material development tools such as Substance Designer and Substance Painter 
  • Experience building procedural setups in Houdini, with a focus on geometry processing, interface design, and low level tool building
  • Experience designing and implementing rigs for pedestrians/vehicles/cyclists and other real-world agents
  • Experience working across teams and external partners to deliver content

Bonus points

  • Masters level education in computer science, animation, game design or related.
  • Strong knowledge of relevant programming languages (primarily C#, VEX, some Python)
  • Ability to balance visual quality with required performance
  • Deep knowledge of computer graphics and mathematical concepts (geometry, trigonometry, etc)

Who we are

Unity is the creator of the world’s most widely-used real-time 3D (RT3D) development platform, providing content creators around the world with the tools they need to build rich, interactive 2D, 3D, VR and AR experiences. In fact, apps made with Unity reach 2.7 billion devices worldwide, and were installed more than 24 billion times in the last 12 months.

The global engineering team keeps Unity at the forefront of technology and — working alongside partners like Magic Leap, Google, Facebook, Oculus and Microsoft — ensures optimized support for the latest technology and platforms. Unity is powering the real-time revolution, expanding beyond games and breaking into other industries including automotive, film, architecture, engineering, construction and more.

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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Location

Our office is located in the heart of downtown Bellevue, where we are surrounded by a variety of shops, restaurants, and entertainment. Work at Unity includes a ton of flexibility, depending on your role, the needs of your team and ultimately the way you and your team work best together.

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