Take-Two Interactive Software

Take-Two Interactive Software

Seattle, WA
6,500 Total Employees
Year Founded: 1993

Articles about Take-Two Interactive Software

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Tyler Holmes Tyler Holmes
Published on July 26, 2023

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Tyler Holmes Tyler Holmes
Updated on July 26, 2023

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Search the 8 jobs at Take-Two Interactive Software

Gaming • Information Technology • Mobile • Software
Design tools and systems to streamline cinema content implementation. Use UE4 blueprint script to enhance presentation systems. Implement in-game events and level sequences. Collaborate with artists and scripters. Write and maintain design documentation.
Gaming • Information Technology • Mobile • Software
The Senior Cinematic Technical Artist will be responsible for designing tools and systems, implementing in-game scripted events, and supporting the needs of the artists on the Cinema Team. They should have strong experience with UE4 blueprint script, animation tools, and visual scripting. Excellent communication, collaboration, and organizational skills are required.
Gaming • Information Technology • Mobile • Software
Manage the technical aspects of the Informatica MDM suite, including configuring and maintaining the system. Responsible for administrative activities for all MDM platforms. Identify and address issues related to scalability, efficiency, and reliability.