Senior Unity Engineer - Tools Team

| Redmond
About Us:
Project Archer is an Augmented Reality studio based in the Seattle area. We are a team of engineers, designers, innovators and creators dedicated to paving the way for augmented reality applications in the retail space. Our focus is on functional use cases that merge diverse data streams and personalized information with specific physical locations to create productive and entertaining immersive real-world shopping experiences.
Senior Engineers at Archer are thoughtful collaborators with a deep understanding of, and appreciation for, building modern interactive experiences in the Unity engine. A Senior Unity Engineer for Tools primarily supports artists and designers by creating tools to rapidly achieve their vision.
Job Responsibilities:
• Empower artists and designers by creating tools supporting rapid iteration directly on AR hardware.
• Write runtime C# Unity code for interactive UI creation as well as animated character based scene choreography.
• Write C# Unity Editor code to ease interactive experience workflows and support asset pipelines.
• Keep up to date on Unity features and technology.
Engineering Responsibilities:
• Collaborate with the design and engineering teams to implement specific interactive or Editor features
• Create flexible, lightweight, technical designs from high level requirements.
• Debug existing features for bugs, and performance issues.
• Produce functional, maintainable code written to our coding standards, that meets or exceeds performance requirements.
• Engage in code reviews of existing and new code to improve code quality whenever possible.
• Assist with improving existing documentation as well as ensuring consistent documentation and adherence to our coding standards in newly developed code.
• Collaborate with the Engineering, QA, and Production teams to maximize your contributions.
• Provide achievable task estimations based on your own ability.
Job Qualifications:
• You have experience developing UI, tools and workflows
• You have 5+ years of experience working on a variety of Unity projects - big or small, indie or 1st party, PC or console or mobile, licensed or new IP, etc. - to understand the breadth of issues you have to anticipate, and know that every project is different.
• You have worked on large, long-term projects, within the Unity platform.
• You have experience with character animation in Unity.
• You have good communication skills and are comfortable working in a highly-collaborative environment.
Bonus Points:
• Having worked on VR or AR Unity projects.
Archer Team Members:
• Contribute in a respectful manner with empathy and emotional intelligence across the studio.
• Can work collaboratively in a team as well as independently.
• Are able to be self-directed in their work and learning.
Bring a growth mindset to the work they do.
What We Offer:
• A fast paced startup environment with unlimited potential for growth
• Unlimited PTO - We believe in work-life balance and want you to take the time you need.
• Generous Medical, Dental and Vision packages to choose from
• 401K and Stock Options
• Career Development programs
• Monthly social events and team outings
• Dog friendly office
• And so much more..
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Technology we use

  • Engineering
  • Product
    • .NETLanguages
    • C#Languages
    • SqlLanguages
    • Unity Game EngineFrameworks
    • Mix Reality Tool Kit Frameworks
    • CassandraDatabases
    • MySQLDatabases
    • AzureDatabases
    • IllustratorDesign
    • PhotoshopDesign
    • ConfluenceManagement
    • JIRAManagement
    • TrelloManagement
    • FigmaManagement


8561 154th Ave NE, Redmond, WA 98052

An Insider's view of Project Archer

What's something quirky about your company?

Although Project Archer is not a game, our team is filled with successful people from the gaming industry. We are excited about the cutting edge technology we get to use every day to make a big impact in a new industry for most of us.


3D Art Lead

What projects are you most excited about?

I get to work on so many exciting and fun projects. Something I am most excited about is stylized character creation and animation. Working in a space where 3D art and technology intersect is helping my career flourish. There is so much to learn!


3D Artist

What makes someone successful on your team?

We're looking for individuals to contribute meaningfully to all aspects of the business to help us build value. You can't be afraid of wearing multiple hats!


Director of Engineering

How would you describe the company’s work-life balance?

The leadership team cares deeply for the teams work-life balance. They understand how important time for family, hobbies and things we are passionate about outside of work are. They not only encourage it, but support you and cheer you on.


Director of People

What are Project Archer Perks + Benefits

Friends outside of work
Eat lunch together
Daily sync
Open door policy
Team owned deliverables
Team based strategic planning
Group brainstorming sessions
Open office floor plan
Highly diverse management team
Unconscious bias training
Someone's primary function is managing the company’s diversity and inclusion initiatives
Hiring Practices that Promote Diversity
Health Insurance & Wellness Benefits
Flexible Spending Account (FSA)
Disability Insurance
Dental Benefits
Vision Benefits
Health Insurance Benefits
Life Insurance
Wellness Programs
Onsite Gym
Retirement & Stock Options Benefits
401(K) Matching
Employee Stock Purchase Plan
Performance Bonus
Child Care & Parental Leave Benefits
Generous Parental Leave
Flexible Work Schedule
Family Medical Leave
Company sponsored family events
Vacation & Time Off Benefits
Unlimited Vacation Policy
Perks & Discounts
Casual Dress
Company Outings
Stocked Kitchen
Happy Hours
Pet Friendly
We love our Archer Dogs! We have a dog friendly office!
Relocation Assistance
Fitness Subsidies
Professional Development Benefits
Job Training & Conferences
Lunch and learns
Promote from within
Time allotted for learning
Online course subscriptions available
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