Software Engineer, Gameplay (Remote)
Every great story has a new beginning, and yours starts here.
Welcome to Warner Bros. Discovery... the stuff dreams are made of.
Who We Are...
When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
The Job
Join the Wonder Woman team and help bring an iconic DC Superhero to life!
As a Gameplay Software Engineer, you will contribute to innovative game systems with substantial player-facing impact, such as our combat, character movement, camera, and Monolith's award-winning Nemesis systems! You will partner with our design and art teams to build and expand game systems through our proprietary game engine.
Come work with us here at Monolith, and help us deliver a superhero experience as epic as Wonder Woman herself!
The Daily
- Write C++ code in a data-driven, proprietary engine
- Collaborate closely with design and art to build core gameplay experiences
- Work with team leadership to breakdown feature work into actionable, schedulable steps
- Write concise documentation for code and complex systems
The Essentials
- Professional experience in C++
- Experience working and debugging in a well-known IDE, such as Visual Studio or Rider
- Excellent communication, interpersonal, and organizational skills
- Understanding of common game development concepts and systems
- Prior experience working in a 3D game engine (Unreal, Unity, etc.)
The Nice to Haves
- Understanding of mathematics concepts commonly used in gaming, including linear algebra and trigonometry
- Experience helping maintain a live software product or game
- Experience developing against console platforms (Xbox, PS, etc.)
- Experience working in agile processes, such as Scrum
How We Get Things Done...
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
The Legal Bits...
In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. $81,900.00 - $152,100.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and paid time off (PTO).
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you're a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at [email protected].