UI/UX Designer- Lessons (Contract to Hire)

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About Us:
At DreamBox, we believe all children can excel at learning, no matter where they start, where they live, or who they are. Along with district administrators, teachers, principals, and parents, we are dedicated to helping children realize their potential. Yet every child must be challenged, encouraged, and engaged in an individual way.
That’s why we developed our revolutionary Intelligent Adaptive Learning™ technology, and combined it with a rigorous curriculum and an engaging game-like environment, to change the learning paradigm. If you are interested in learning more, take a look at this recent efficacy article published by Business Wire.
About the Role:
As a UX/UI Designer for Lessons at DreamBox Learning you will work with a team of Artists, Curriculum Designers (teachers), and Software Engineers to create engaging and interactive “virtual tools” that teach math to millions of students from Kindergarten to 8th grade. This process involves working with the team to gain a deep understanding of the lesson objectives and turning complex math concepts into beautiful, easy-to-use, and intuitive experiences that work for all ages.
The “virtual tools” you design, along with the team, may be based on real-world manipulatives that teachers use in classrooms to teach kids math concepts like counting 1-10 or place value or the relationship between the part and the whole with fractions. Or they may be entirely new concepts that could not be accomplished outside of a digital realm – your skills in human-computer interactions will help guide this process.
Creating a fun and educational student experience is at the heart of how we are transforming math experiences for millions of kids. In order to meet this amazing challenge, it is critical that you have experience creating engaging, innovative, easy-to-use, and highly interactive interfaces that focus on user experience, usability and ultimately serve to educate students of all ages.
To be successful you will be, first and foremost, a strong interaction designer with a background in product or game design. You will work closely with a team to guide the design process and create a variety of intuitive and innovative engagement models that enhance and support learning for students of all ages. You will translate user needs and feedback into innovative designs and communicate design thinking with product management and development teams via flow charts, wireframes, and prototypes. In this role, you will need to have recent and extensive working experience with complex, modern and feature-rich web applications and deep understanding of different interaction models and game mechanics.
We have a goal to make our product intuitive, educational, fun, and engaging. To accomplish this goal, you will act as a user advocate and work to evolve our lessons and student environments with new lessons, ongoing lesson improvements, and other features that affect the overall student experience.
Take a look at some of our product lessons and student environments here: http://www.dreambox.com/k-8-math-lessons.
We are a fast-moving and scrappy team supporting a broad set of challenges, products, and users. Successful candidates are problem solvers that can contribute to multiple projects.
What You'll Be Doing:

  • Work on the architecture, design, and support of “virtual tools”
  • Contribute to the overall Student Experience primarily through Lesson Development, and Lesson Improvements. Additionally, you will provide your design expertise to improve the Student Environments
  • Work with the broader design team to support improved UX across our entire portfolio
  • Support the asset creation of lesson assets when needed
  • Participate in User Feedback (e.g. usability studies) Sessions
  • Create and promote deep empathy with learners of all ages and abilities

About You:

  • Teamwork: Self-motivated and able to contribute effectively with teammates
  • Thinky/Speedy: You may be a ‘thinker’ but you are also a ‘doer.’ Work well under time and budget constraints, set clear expectations and always meet your deadlines
  • Bachelor’s degree in design or related areas
  • 3-5 years of product design experience
  • Experience working in a product-focused role

 

Design Skills:

  • This is a product-focused role
  • Usability and Interaction Design: This is definitely a designer position, but with a particular skillset of usability, interactions and flow
  • Visual Communication: Strong skills in quickly mocking up ideas and clearly presenting complex information simply
  • Preference given for candidates with experience creating online games and mobile interfaces and/or consumer or entertainment brand experience
  • Understanding of special considerations in designing for kids (button size, attention span, reading level, instructions, comprehension, etc.)
  • Proficient in early-process techniques such as wireframing and flowcharts.
  • Proficient in creating highly interactive and engaging prototypes
  • Strong ability to incorporate purposeful animations to support engagement and understanding of interactions
  • Familiar with game-design principles, particularly with respect to user engagement

Software Skills:

  • Proficient with design tools such as the Adobe Creative Suite (Photoshop, Illustrator, etc.)
  • Experience with Animate/Flash, HTML5
  • Proficient with prototyping software such as Invision, Axure, etc.
  • Familiar with front-end web development (HTML, JavaScript and CSS) – at a minimum, you will understand web constraints

To be considered, please have an online portfolio that demonstrates your experience and design thinking.

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Location

Located in the growing tech scene of DT Bellevue, employees get the best of both worlds with access to metropolitan amenities & PNW scenery.

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