Skydance Media

HQ
Santa Monica
Total Offices: 3
322 Total Employees

Jobs at Skydance Media

Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.

11 Days AgoSaved
Remote or Hybrid
2 Locations
News + Entertainment
The role involves architecting and implementing development frameworks for game features, collaborating with teams, and maintaining implementation schedules.
22 Days AgoSaved
In-Office or Remote
2 Locations
News + Entertainment
Lead project management for Core Technology initiatives across engine, tools, infrastructure, online services, and platform. Drive intake, prioritization, planning, dependency management, risk mitigation, staffing, and status reporting. Align engineering leadership and cross-functional stakeholders, define success metrics, and improve workflows to ensure timely delivery of strategic technical projects.
25 Days AgoSaved
In-Office or Remote
2 Locations
News + Entertainment
The Principal Engineer designs and implements game features, collaborates with teams, drives innovation, and provides technical leadership in game development.
YesterdaySaved
In-Office or Remote
7 Locations
News + Entertainment
Manage end-to-end post-launch release process for a live title across consoles and PC. Own submissions, certification, and age-rating workflows; coordinate with development, localization, marketing, and platform partners; build and maintain release schedules; advise on platform compliance and feature approvals to deliver timely, high-quality patches and content updates.
5 Days AgoSaved
In-Office or Remote
8 Locations
News + Entertainment
Lead QA strategy and execution across game titles: author and manage test plans, coordinate with internal teams and external partners, improve automation and CI integration, maintain bug databases, evaluate and prototype AI-assisted QA tooling, and oversee certification and status reporting.
5 Days AgoSaved
Remote
US
News + Entertainment
The Senior Rendering Engineer will develop and optimize rendering pipelines and features, collaborating with technical art and maximizing graphics performance across devices.