Mob Entertainment
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Digital Media • News + Entertainment
The Contract UI/UX Designer will create immersive user interfaces for games, focusing on player engagement through visual design and usability. Responsibilities include designing player flows, prototyping UI solutions, and collaborating with team members to enhance the gaming experience.
Digital Media • News + Entertainment
Lead the game's design vision through pre-production: define gameplay systems, prototype in Unreal/Blueprints, lead a small design team, run playtests, iterate mechanics, collaborate cross-functionally, and scope features for production while mentoring designers.
Digital Media • News + Entertainment
Lead the level design vision for a horror game franchise: create blockouts, prototypes, and production levels in Unreal Engine, mentor a small team, define workflows, collaborate cross-functionally, implement Blueprints, and iterate on pacing, tension, and environmental storytelling to deliver memorable horror experiences.