Studio Wildcard

HQ
Redmond
Total Offices: 2
98 Total Employees
Year Founded: 2014

Teams at Studio Wildcard

15 Days AgoSaved
In-Office or Remote
Bellevue, WA, USA
Gaming
Own the technical health and live state of ARK’s PlayStation and Xbox platforms. Debug and implement mid-complexity C/C++ fixes in Unreal Engine, manage the console issue backlog, assess player impact and technical risk, escalate critical problems, and coordinate with QA and external teams on verification, deployment, and non-programming fixes. The role includes supporting live firefighting, core PST hours, and critical launch periods.
One Month AgoSaved
In-Office or Remote
Bellevue, WA, USA
Gaming
Design, implement, and optimize core rendering systems in Unreal Engine 5 for massive open-world gameplay. Profile and fix GPU bottlenecks, author shaders, manage VRAM budgets for consoles, integrate upscaling/frame generation, collaborate with art and animation teams, build tooling, and investigate low-level rendering crashes and performance issues.
One Month AgoSaved
Remote or Hybrid
Redmond, WA, USA
Gaming
The Technical Artist will solve technical art problems, optimize assets, integrate gameplay elements, and improve art pipelines for the ARK franchise.