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Lead UI Artist - WWE 2K

Reposted 16 Days Ago
Be an Early Applicant
Remote or Hybrid
Hiring Remotely in California, USA
96K-173K Annually
Senior level
Remote or Hybrid
Hiring Remotely in California, USA
96K-173K Annually
Senior level
Manage and lead a team of UI artists to create and implement user interfaces for WWE 2K. Oversee design quality and mentor team members in a collaborative environment.
The summary above was generated by AI

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.


What We Need:

Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you’re passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player’s next move, we have a role that might interest you! We’re looking for a Lead UI Artist to manage and lead a team of UI artists in the effort of creating the user interface, player status and overall presentation of the next installment of the WWE 2K franchise. You’ll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools.

WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don’t meet 100% of the qualifications.

 What You Will Do:
  • Establish and maintain the visual direction and brand for the project's UI by working with the Art Director and other leads
  • Lead, mentor, and coach the UI art team, setting clear goals, conducting 1:1s, and fostering their career development
  • Oversee the creation and implementation of all UI components, such as menus, icons, and animations, and ensure the consistent quality of all UI art assets
  • Work across functions to develop the full scope of game needs
  • Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity
  • Develop and maintain UI style guides, as well as documentation for all aspects of UI/UX art and design
 Who Will Be a Great Fit:
  • 8 - 10+ years of professional experience in a UI/UX role, with 3 years of experience as a lead
  • Strong portfolio of UI/UX work showcased in AAA games
  • Proficient with Photoshop, Illustrator, game engines and UI tooling
  • Expert understanding of UI/UX design
  • Strong understanding of graphic design principles such as layout, typography, and color theory application
  • Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams
  • Organized, excellent communication skills, passion for games, collaborative demeanor
  • Attention to detail and completeness, ability to see around corners, anticipate issues
  • Love for video games (not just ours!)
 Nice to Have:
  • Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
  • Game Industry experience with multiple shipped titles
  • Knowledge of the WWE brand and style


This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $123,200 - $172,500 per year. New York State (inclusive of New York City): $107,100 - $150,000 per year. Washington: $123,200 - $172,500 per year. New Jersey: $107,100 - $150,000 per year. British Columbia: $96,400 - $135,000 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Top Skills

Cinema 4D
Element 3D
Game Engines
Illustrator
Maya
Photoshop
Ui Tooling

2K Kirkland, Washington, USA Office

720 4th Ave, Kirkland, WA, United States, 98033

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