Explore Top Tech Companies
All Filters
Remote jobs

Industry

DEI

Tech Stack

Perks

Size

Top Seattle, WA Gaming Companies (77)

Don't see your company?

Create a company profile
Gaming
Seattle, Washington, USA
40 Employees

We're currently at 40 people and carefully growing, we are expanding our team, culture, and capabilities to allow us to move beyond a one game studio without losing the magic of what makes us what we are today. Our focus is on cultivating an inviting and diverse workplace that pushes creativity and passion for what we do, resulting in games that we can truly be proud of.


Gaming • Information Technology • Mobile • Software
Seattle, Washington, USA
6,500 Employees

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services.


Gaming • Mobile
Seattle, Washington, USA
54 Employees

We're DoubleDown Interactive LLC and excited to be exploring beyond our social casino roots, focusing on creating multiple, all-new casual and mid-core franchises – expanding to create experiences in fun new worlds, developing characters, stories & gameplay! As a leader in the social casino space, we are excited to continue revolutionizing mobile games through constant innovation. Known for our fun and collaborative culture, we move quickly to deliver exciting game experiences to all sorts of gamers.


Gaming

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems.


Gaming
Tacoma, Washington, USA
59 Employees

Founded in 2007, IllFonic is an independent video game developer with studios in Golden, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how games are made and marketed. Past titles and collaborations include Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, and more.


Gaming • Social Media
Seattle, Washington, USA
3,370 Employees

Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and a lot more. It’s a place where millions of people come together live every day to chat, interact, and make their own entertainment together.


Gaming • Software • Virtual Reality
Bellevue, Washington, USA
375 Employees

Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction.


Gaming • Software • Virtual Reality
Bellevue, Washington, USA
5,000 Employees

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life.


Digital Media • Gaming
15 Employees

GawkBox is bringing live streams to life by providing tools for viewers to contribute content to broadcasts and interact with their favorite creators & communities.


Gaming

We build AAA video game studios and interactive entertainment.


Gaming

Leaftail Labs is a creative entertainment team obsessed with making new games using bleeding edge innovation and distinct style. We believe the most exciting opportunities are found in the overlap between great, approachable content and emerging technology.


Gaming

Theorycraft Games is a new game studio based out of Seattle and Los Angeles. We’re out to make deep, 10,000-hour games that are even better when played with friends. We believe games serve fundamental human needs: the need to belong; the need to express one’s creativity; the need to master something. We’re hellbent on serving those needs better than anyone else, by making unapologetically deep games that give all players the chance to connect, to compete, and to take center stage in incredible stories. For more information, please visit: http://theorycraftgames.com


Gaming
84 Employees

Geocaching is the world's largest treasure hunting game. The game's passionate community of millions of players use the Geocaching® app and GPS-enabled devices to find cleverly hidden containers called geocaches. Our mission is to inspire and enable exploration, adventure, and community.


Gaming
12 Employees

SHARKBITE GAMES IS REDEFINING MOBILE SOCIAL GAMING.


Gaming
11 Employees

Since its launch, Wonder Forge has consistently offered top-quality experiences, raising the bar for preschool and family games everywhere. The preschool titles celebrate the “can do” attitude in all kids—engaging them physically, socially, and creatively. The family games bridge generation gaps and create wholesome family moments and lasting memor


Gaming
7 Employees

We are independent and free to make the games we want on the platforms we want, and interact with the public the way we want.


Gaming

SyncBuildRun is a leading provider of Interactive Episodic Entertainment, offering video games for the PC, Mac, Mobile and Console platforms with frequent, narrative-driven episodes that deeply engage and entertain our customers.


Gaming • Virtual Reality

BigBox VR is a venture-backed startup founded in Seattle by Chia Chin Lee and Gabe Brown, industry entrepreneurs who led successful exits and launched top-grossing live service products at Valve, Disney, Sony, and Microsoft.


Gaming

Starform was started by industry veterans with the goal of changing the way people play games together.


Gaming
Seattle, Washington, USA

Private Division empowers studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from Obsidian Entertainment, Disintegration from V1 Interactive, and OlliOlli World from Roll7, with future unannounced projects in development with Moon Studios, Die Gute Fabrik, Evening Star, Piccolo Studio, Yellow Brick Games, and other esteemed independent developers. Private Division publishes the physical retail edition of Hades from Supergiant Games on PlayStation® and Xbox consoles. Private Division continues to build its internal studio capacity, with Roll7 and Intercept Games as internal developers for the Label. Private Division has offices in New York City, Seattle, Las Vegas, Munich, and Singapore.