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Top Seattle, WA VR Companies (30)

Virtual Reality
Bellevue, Washington, USA
15 Employees

nnovega delivers the world’s first full field of view display eyewear for AR, VR and Extended Reality. This first-of-its kind technology combines smart contact lenses with stylish, lightweight glasses to deliver unmatched style, comfort and performance. Built by vision scientists, engineers, and industry leaders, Innovega’s vision is to transform the $67 Billion AR / VR market and will focus initially on restoring independence and quality of life to patients who suffer from moderate to severe visual impairments, including the legally blind. Innovega’s patented technology is scalable to licensing and partnering in industries such as healthcare, public safety, defense, sports, education and gaming.


Gaming • Hardware • Software • Virtual Reality
Bellevue, Washington, USA
981 Employees

Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company’s debut title, Half-Life, has won over 50 Game of the Year Awards and was named "Best PC Game Ever"​ in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine. Valve’s portfolio also includes titles in the award-winning Counter-Strike, Day of Defeat, Team Fortress, Left 4 Dead, Portal and Dota franchises. This portfolio of titles accounts for over 100 million units sold worldwide, and include some of the most played online games in the world. In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies including the Source® game engine and Steam®, a leading platform for digital content offering thousands of games to millions of users around the world. In 2015, Valve introduced the Steam Hardware devices, a collection of hardware devices designed to extend Steam beyond the desktop. In 2016, launched SteamVR, a platform for the creation and distribution of leading edge VR products. Today, Valve is composed of over 300 of the industry's best artists, programmers, and writers. In the company's history, it has risen from "unlikely new entry"​ to industry leader, producing a string of best-selling and critically-acclaimed PC products and technologies.


Artificial Intelligence • Big Data • Internet of Things • Virtual Reality
3 Offices
454 Employees

We are a multinational company founded in 2006 with the goal of delivering quality and value to customers, thereby assisting them in their Digital Transformation process. We have been involved in more than 2,400 projects, contributing passion and reliability while deploying disruptive advances such as: Artificial Intelligence, Big Data, IoT, Virtual/Augmented Reality, Cloud Computing, Blockchain and even Robotic-based software services. Our specialized workforce consists of more than 450 employees spread across our offices in the USA, UK, Spain, Germany, the Netherlands and Romania.


Virtual Reality
Seattle, Washington, USA
23 Employees

VRstudios ( www.vrstudios.com) is the VR industry’s premier global solutions provider for Location-Based Entertainment businesses. By selling complete solutions that can be quickly installed and efficiently operated, VRstudios is a one-stop-shop that makes it easy for owners and operators to offer innovative virtual reality attractions to their guests


Virtual Reality
Seattle, Washington, USA
6 Employees

Prizmiq elevates retailer's product pages with a world-class user experience, which helps consumers make emotional connections and informed buying decisions. Viewing a product up-close, rotating it any direction and exploring every facet, helps consumers connect like they do in-store. 3D product experiences are poised to catapult an evolutionary leap forward for the world of e-commerce. Prizmiq is leading the way.


Computer Vision • Gaming • Virtual Reality
Seattle, Washington, USA
241 Employees

Rec Room is the best place to build and play games together. Party up with friends from all around the world to chat, hang out, explore player-created rooms, or build something new and amazing to share with us all. With MILLIONS of player-created rooms, there is something for everyone. Hop into a game of paintball with some new friends or zen out in a park with a few of your besties. Rec Room is available on all major gaming platforms, including mobile, console and VR, and is free to play.


Hardware • Information Technology • Mobile • Software • Virtual Reality
11 Offices
40,921 Employees

Lenovo (HKSE: 992) (ADR: LNVGY) is a US$50 billion Fortune Global 500 company, with 57,000 employees and operating in 180 markets around the world. Focused on a bold vision to deliver smarter technology for all, we are developing world-changing technologies that create a more inclusive, trustworthy and sustainable digital society. By designing, engineering and building the world’s most complete portfolio of smart devices and infrastructure, we are also leading an Intelligent Transformation – to create better experiences and opportunities for millions of customers around the world.


Virtual Reality
Seattle, Washington, USA
4 Employees

Giant Cranium is the recent “brainchild” of the Unity Creative Content Studio in Seattle WA, made up from a core team of industry veterans who collectively possess close to a century of game development experience, spanning the gamut from Hollywood movies, AAA games, mobile development, to retro console titles. We have built dozens of projects across many of the platforms supported by the Unity Engine, and with a strong focus on AR/VR, our team has spent the better part of 4 years researching & developing best practices to deliver high quality experiences amongst all VR platforms.


Gaming • Social Media • Software • Virtual Reality • Metaverse
17 Offices
120,824 Employees

Meta is building the future of human connection and the technology that makes it possible. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To learn more, visit www.metacareers.com.

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Consumer Web • Mobile • Software • Virtual Reality • Design • App development • Generative AI
5 Offices
171 Employees

Blink UX is a global product design consulting firm creating products and experiences people use, love, and remember. Blink has over two decades of experience in UX research, strategy, and design, partnering with innovative industry leaders, including Amazon, JPMorgan Chase, Google, Meta, The New York Times, and NASA.


Software • Virtual Reality
Seattle, Washington, USA
25 Employees

Pixvana is a Seattle-based software startup building a video creation and delivery platform for the emerging mediums of virtual, augmented, and mixed reality (XR).


Virtual Reality
Redmond, Washington, USA
11 Employees

VRstudios ( www.vrstudios.com) is the VR industry’s premier global solutions provider for Location-Based Entertainment businesses. By selling complete solutions that can be quickly installed and efficiently operated, VRstudios is a one-stop-shop that makes it easy for owners and operators to offer innovative virtual reality attractions to their guests. VRstudios launched in 2014 as the first company to offer out-of-home fully immersive VR with free-roaming, wireless and untethered, multi-player capabilities. Global operator customers include Theme Parks, Family Entertainment Centers, Casinos and Cinemas.


Software • Virtual Reality
Seattle, Washington, USA
18 Employees

At Pluto, our purpose is to help humanity transcend physical location. This means facilitating always-on, personal access to trusted friends and contacts from anywhere, in a comfortable, convenient, and natural way. Pluto is intended to give people that feeling of being together in person... talking, gesturing, leaning in, and seeing who’s looking where. That’s our vision for communication in virtual reality: having the same level of rich interaction we enjoy when we’re face-to-face, even when we’re miles apart.


Gaming • Hardware • Virtual Reality
3 Offices
1,002 Employees

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.


Virtual Reality
Seattle, Washington, USA
9 Employees

Innovega is the optics company delivering the world's first human friendly full field of view AR/VR system.


Virtual Reality
Seattle, Washington, USA
16 Employees

Drifter is a new VR game development studio based in Seattle. Formed by 3 veterans of AAA game development who also have many years building and working with emerging VR/AR platforms. Drifter's focus is on building genre defining games that are created from the ground up specifically for VR.


Artificial Intelligence • Cloud • Machine Learning • Mobile • Software • Virtual Reality • App development
25 Offices
5,000 Employees

Snap Inc. is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. We contribute to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.


Virtual Reality
Seattle, Washington, USA
30 Employees

Vreal is the first broadcast platform for virtual reality entertainment. Vreal enables content creators to record, stream, and share VR experiences with their fans, whether viewers are enjoying the content on a VR headset or watching on a 2D screen. Viewers can join their friends in immersive VR streams made by their favorite content creators.


Virtual Reality
Seattle, Washington, USA
21 Employees

Against Gravity Corp. is an augmented and virtual reality software company based in downtown Seattle.


Virtual Reality
Seattle, Washington, USA
9 Employees

We build portals to new immersive realities through large scale VR extended reality experiences.


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