Unknown Worlds Entertainment Logo

Unknown Worlds Entertainment

Senior Technical Artist

Reposted 5 Days Ago
Be an Early Applicant
Easy Apply
Remote
Hiring Remotely in USA
Senior level
Easy Apply
Remote
Hiring Remotely in USA
Senior level
The Senior Technical Artist will develop and implement state-of-the-art visuals, provide technical mentorship, and collaborate with teams on efficient workflows in Unreal Engine.
The summary above was generated by AI

THE OPPORTUNITY

Come make something brand new with us! 

Unknown Worlds is seeking a Senior Tech Artist to help drive development on a new game project. The ideal candidate combines technical expertise with an artistic eye, ensuring high-quality, stylized visuals while supporting efficient workflows. This is a hands-on, collaboration-focused role for an excellent communicator with a passion for creating beautiful and immersive worlds.

This is a remote position on a fully distributed team, looking for a candidate with the flexibility to collaborate with a team located primarily in the East and West Coast USA.

RESPONSIBILITIES

  • Drive state-of-the-art visuals by applying relevant, modern techniques and trends.
  • Develop and implement shaders, materials, atmospheric effects, skyboxes, and other applicable techniques in Unreal Engine; own and evolve the project’s material library and parent materials.
  • Create and refine art pipelines to enable efficient, high-quality asset production.
  • Build procedural tools and artist-friendly workflows that support dynamic world-building using Nanite, Lumen, and Unreal’s procedural systems.
  • Enforce art budgets and assist with rendering optimization to meet platform and performance targets.
  • Provide technical guidance, mentorship, and clear documentation of best practices and workflows to elevate the team’s overall expertise.
  • Participate in playtests and help evaluate visuals as part of the overall player experience.

QUALIFICATIONS

  • 5+ years of professional technical art experience, including at least one shipped title from pre-production through launch.
  • Deep expertise in Unreal Engine and advanced knowledge of its feature set, including Nanite, Lumen, and procedural content generation tools.
  • Proficiency with shader development and scripting (Blueprints, Python, or equivalent).
  • Strong cross-disciplinary communication and collaboration skills.
  • Ability to navigate between art, design, and engineering disciplines to solve complex visual and technical challenges.
  • Strong initiative, curiosity, and organizational ability.
  • Experience with Substance Designer/Painter, Houdini, and related tools.

PREFERENCES

  • Experience with multiplatform development, including console.
  • Experience creating dynamic, physics-driven FX such as fluid simulations or interactive particle systems that respond to gameplay and environment.
  • Broader background in additional art disciplines (animation, lighting, rigging, or VFX).
  • Comfortable working as part of a fully remote team.
  • Experience with C++.

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected]

We make games that are accessible and engaging for players all over the world.  We believe in hiring and supporting the most talented and creative people of diverse backgrounds.  That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work.  Join us and be a part of our growing and innovative studio. 

Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

 

Social: Twitter | Facebook | Instragram | YouTube

Top Skills

Blueprints
C++
Houdini
Python
Shader Development
Substance Designer
Substance Painter
Unreal Engine

Similar Jobs

21 Days Ago
Remote
4 Locations
Senior level
Senior level
Artificial Intelligence • Information Technology • Internet of Things • Robotics • Software • Virtual Reality • App development
The Senior 3D Technical Artist is responsible for creating high-quality 3D models, collaborating on project requirements, optimizing assets for game engines, and mentoring junior artists.
Top Skills: 3D Modeling3Ds MaxAfter EffectsBlenderCinema 4DClo3DGame EnginesHoudiniIllustratorMarvelous DesignerMayaOmniversePhotoshopPremiereSculptingSubstance DesignerSubstance PainterSubstance SamplerUnityUnreal EngineZbrush
11 Minutes Ago
In-Office or Remote
San Francisco, CA, USA
146K-229K Annually
Senior level
146K-229K Annually
Senior level
Cloud • Information Technology • Productivity • Security • Software • App development • Automation
As a Senior Data Scientist at Atlassian, you will leverage data to drive insights, collaborate with cross-functional teams, and influence product and business strategies through analysis and experimentation.
Top Skills: LookerMicrostrategyPythonRR-ShinySap Business ObjectsSQLTableau
11 Minutes Ago
In-Office or Remote
San Francisco, CA, USA
158K-247K Annually
Senior level
158K-247K Annually
Senior level
Cloud • Information Technology • Productivity • Security • Software • App development • Automation
The Lead Product Designer at Atlassian will lead design initiatives for Strategy Collection apps, mentor designers, and craft high-quality user-centered solutions while collaborating across teams.
Top Skills: AIDesign SystemsInteraction DesignMotion DesignSaaSVisual Design

What you need to know about the Seattle Tech Scene

Home to tech titans like Microsoft and Amazon, Seattle punches far above its weight in innovation. But its surrounding mountains, sprinkled with world-famous hiking trails and climbing routes, make the city a destination for outdoorsy types as well. Established as a logging town before shifting to shipbuilding and logistics, the Emerald City is now known for its contributions to aerospace, software, biotech and cloud computing. And its status as a thriving tech ecosystem is attracting out-of-town companies looking to establish new tech and engineering hubs.

Key Facts About Seattle Tech

  • Number of Tech Workers: 287,000; 13% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Amazon, Microsoft, Meta, Google
  • Key Industries: Artificial intelligence, cloud computing, software, biotechnology, game development
  • Funding Landscape: $3.1 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Madrona, Fuse, Tola, Maveron
  • Research Centers and Universities: University of Washington, Seattle University, Seattle Pacific University, Allen Institute for Brain Science, Bill & Melinda Gates Foundation, Seattle Children’s Research Institute

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account