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The Walt Disney Company

Software Engineer II - Android

Reposted 13 Days Ago
In-Office
Seattle, WA, USA
120K-173K Annually
Mid level
In-Office
Seattle, WA, USA
120K-173K Annually
Mid level
As a Software Engineer II - Android, you'll collaborate with senior engineers on Mobile SDKs, debugging mobile issues, and enhancing user experiences in Disney's streaming services.
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Job Posting Title:

Software Engineer II - Android

Req ID:

10149634

Job Description:

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming our media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to enhance flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world. 

A few reasons why we think you’d love working here: 

  • Building the future of Disney’s media: DE&E Technologists are designing and building the infrastructure that will power our media, advertising, and distribution businesses for years to come. 
  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more. 
  • Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news. 

The Growth, Commerce & Identity (GCI) organization is dedicated to three business-critical areas at Disney that will help transform its media business. We build innovative and cutting-edge capabilities to drive subscriptions, engagement, and monetization across Disney's streaming and digital products. We enable the wide range of Disney brands to connect and engage with consumers through a unified identity, powered by shared services that are trustworthy and seamless to integrate with. 

The Disney Entertainment & ESPN Technology (DEE&T) Growth, Commerce and Identity Client Engineering organization delivers experiences across Disney+, Hulu, ESPN+, and Star+ built on a common platform and shared technology. We are fast-paced and fast-growing organization that shares knowledge and code for initiatives throughout Disney! Our mission: Building inclusive user-centered experiences that welcome users, guiding them through a seamless journey from login to sign up, and facilitating effortless account management. 

You will serve as a high level technical resource and “go-to” person, solving sophisticated technical challenges and finding opportunities to improve systems, products, and services! 

Responsibilities and Duties of the Role:  

Collaborate with Senior and Lead Engineers to build features in Mobile SDKs and support enterprise use cases 

You assist with critical components including our release process, remote configuration management, and live production issues.   

You not only seek out leadership opportunities to improve processes, but you do it with finesse and a positive attitude.  

Responsibilities: 

Contribute to code reviews, knowledge-sharing, and technical investigations. 

Collaborate with Senior and Lead Engineers to build features in Mobile SDKs and support enterprise use cases 

Understand the internals of mobile platforms and how to debug and diagnose mobile device issues.  

Develop, Debug, Test and Benchmark various components in the software stack  

Gather additional requirements and spec missing functionality required across various functional teams  

Create and update documentation across the entire software development lifecycle as needed  

Maintain a strong understanding of our code to identify, research and address issues   

Help to develop our project’s build system and continuous integration system as needed  

Basic Qualifications: 

Bachelor’s Degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience  

3+ years of production experience with Kotlin and the Android SDK  

Well-versed in different mobile architectural patterns  

Pristine communication skills who can collaborate well across teams  

You write phenomenal code, tests, and documentation  

Experience resolving production issues ideally on a large scale  

Ability or willingness to learn iOS Mobile development with Swift, and other related libraries. 

Preferred Qualifications: 

Proficiency in additional mobile platform languages and patterns, such as Swift 

Experience working with Agile methodologies 
 

Working knowledge of mobile accessibility fundamentals 

The hiring range for this position in Seattle, WA is $120,300 to $161,300 per year and in San Francisco, CA is $128,700 to $172,500 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

Product Engineering

Job Posting Primary Business:

PE - Growth, Commerce & Identity

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

USA - WA - 925 4th Ave

Date Posted:

2026-05-11

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