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NVIDIA

System Software Engineer - GPU and SOC

Reposted 19 Days Ago
Be an Early Applicant
In-Office
Redmond, WA, USA
184K-357K Annually
Senior level
In-Office
Redmond, WA, USA
184K-357K Annually
Senior level
The role involves designing, implementing, and debugging NVIDIA's SW stack for GPU and SOC products while ensuring platform performance and robustness.
The summary above was generated by AI

NVIDIA is searching for a highly motivated, creative engineer to join the GPU Software team. As a GPU/SOC system software engineer, you will work with a team of very dedicated software and hardware engineers involving a wide variety of technologies. As someone who is hardworking and passionate about their work, you will craft and debug key aspects of our production GPU and SOC kernel drivers and embedded SW, focusing on platform performance, power savings, and robustness. You should demonstrate the ability to excel in an environment with intricate system level interactions.

What your role entails:

  • Design, implement and debug changes in the NVIDIA SW stack to take next-gen HW from design / development stage to production, with focus on kernel-mode SW

  • You will follow the devices all the way through the development process to datacenter systems, customer desktops, notebooks, workstations, and gaming console products that are used throughout the world

  • Be heavily involved in emulation, bringup, and product hardening required to build our groundbreaking products

  • Multiple opportunities to collaborate and communicate effectively with teams from all around the globe

What we need to see:

  • BS or MS degree in Computer Engineering, Computer Science, or equivalent experience

  • 8+ years of relevant software development experience

  • Background in solving problems that apply to sophisticated systems deployed at scale

  • Strong C/C++ programming skills as well as having shown initiative in pursuing independent coding projects

  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

  • Strong Operating systems fundamentals with Kernel experience on Linux or Windows systems

Ways to stand out from the crowd:

  • Background and strength with system-level (SW and HW) debugging is invaluable

  • Windows Driver Models, with WDDM or MCDM a strong plus.

  • Familiarity with system level security concepts

  • Experience with system software concepts

NVIDIA is widely recognized as one of the most sought-after employers in the technology sector. NVIDIA is also an equal opportunity employer. We have some of the most forward-thinking and hardworking people in the world working here. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 21, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

HQ

NVIDIA Seattle, Washington, USA Office

4545 Roosevelt Way NE 6th Floor, Seattle, Washington, United States, 98105

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