Nightdive Studios Logo

Nightdive Studios

Character Artist (Contract Position)

Reposted 13 Days Ago
Be an Early Applicant
Easy Apply
Remote
Hiring Remotely in USA
Mid level
Easy Apply
Remote
Hiring Remotely in USA
Mid level
Responsible for creating high-quality character models, collaborating across teams, maintaining art direction consistency, and troubleshooting character performance issues.
The summary above was generated by AI

OBJECTIVES OF THIS ROLE

We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi project using Unreal Engine 5. This is an excellent opportunity for someone who is tired of being a cog in a larger machine but would rather be directly responsible for crafting high-quality characters for the final game while working with a lean team.

To capture and preserve the essence of the games we all grew up with, we welcome applicants with unique skill sets and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we’d love to hear from you!

REPORT STRUCTURE

  • This role reports directly to the Project Lead, Lead Artist and Producer while working closely with other artists.
  • This role is responsible for liaising with Design, Engineering, Animation, Audio, and QA to integrate features smoothly across disciplines and to fulfill the shared vision of the project.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Create high-quality character models (hero characters, NPCs, creatures, etc.) across all phases: sculpting, retopology, UVs, baking, texturing, and in-engine setup.
  • Maintain strong visual consistency with the project’s art direction, ensuring characters feel cohesive across the entire cast.
  • Build clean, animation-friendly topology and silhouettes that support expressive motion and gameplay readability.
  • Author textures, materials, and shader setups that balance visual fidelity with performance requirements.
  • Collaborate with Tech Art and Animation to troubleshoot skinning, deformation, and character performance issues.
  • Implement characters in-engine, ensuring proper scale, materials, and naming conventions.
  • Be highly collaborative with other team members and willing to provide timely and constructive criticism to submissions from colleagues.
  • Respond well to feedback and constructive criticism to their submissions and workflows and be willing to quickly iterate on assets and systems.
  • Be self-motivated and highly adaptable to new workflows and processes while willing to learn new skills and insert into gaps within the team structure. We are looking for that “Indie dev” mindset.

PREFERRED QUALIFICATIONS

  • Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset
  • Comfort operating in ambiguous and unregimented environments
  • Experience with hard-surface character elements (armor, robotics, cybernetics, etc.)
  • Familiarity with rigging tools, skinning workflows, and ensuring meshes meet deformation, weighting, and technical constraints.
  • Proven knowledge of character art pipelines: sculpting, retopology, UV unwrapping, baking, texturing, and material creation using tools like Blender, Zbrush, Substance Painter, Marvelous Designer.
  • Strong understanding of anatomy, form, proportion, and silhouette across humans, creatures, robotics and stylized/realistic hybrid styles.
  • Shipped at least one AA+ title
  • Eager to take ownership over individual characters or features and see them through to completion.
  • Likes Sci-Fi and Horror media.

We are on the lookout for rockstars that are highly self-accountable. As this is a smaller team, there won’t be a lot of hand-holding as production begins to ramp up. If this kind of challenge excites you, we invite you to apply! 

Top Skills

Blender
Marvelous Designer
Substance Painter
Unreal Engine 5
Zbrush

Similar Jobs

4 Minutes Ago
Easy Apply
Remote
United States
Easy Apply
Entry level
Entry level
AdTech • Artificial Intelligence • Cloud • Digital Media • Marketing Tech • Analytics • Consulting
Join Adswerve's talent community for Adobe experts, focusing on data consultancy and digital marketing optimization for clients.
Top Skills: Adobe Experience PlatformAdobe Journey OptimizationCustomer Journey AnalyticsReal-Time Cdp
5 Minutes Ago
Easy Apply
Remote or Hybrid
Easy Apply
154K-220K Annually
Senior level
154K-220K Annually
Senior level
Cloud • Information Technology • Security • Software • Cybersecurity
The Sr Staff Software Engineer will design and build scalable microservices, manage data models, ensure operational readiness, and lead cross-team collaborations.
Top Skills: EksElasticsearchGoKafkaKubernetesMqttNeo4JRds Mysql
5 Minutes Ago
Remote or Hybrid
100K-125K Annually
Senior level
100K-125K Annually
Senior level
Artificial Intelligence • Big Data • Cloud • Information Technology • Software • Big Data Analytics • Automation
The role involves being a subject matter expert in Log Management, executing competitive strategies against legacy tools, architecting log-ingestion frameworks, and advocating for log consumption optimization with customers.
Top Skills: AnsibleAWSAzureBashBindplaneCloudwatchCriblFluentdGCPGoKubernetesLogstashOpenshiftOpentelemetryPythonStackdriverTerraform

What you need to know about the Seattle Tech Scene

Home to tech titans like Microsoft and Amazon, Seattle punches far above its weight in innovation. But its surrounding mountains, sprinkled with world-famous hiking trails and climbing routes, make the city a destination for outdoorsy types as well. Established as a logging town before shifting to shipbuilding and logistics, the Emerald City is now known for its contributions to aerospace, software, biotech and cloud computing. And its status as a thriving tech ecosystem is attracting out-of-town companies looking to establish new tech and engineering hubs.

Key Facts About Seattle Tech

  • Number of Tech Workers: 287,000; 13% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Amazon, Microsoft, Meta, Google
  • Key Industries: Artificial intelligence, cloud computing, software, biotechnology, game development
  • Funding Landscape: $3.1 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Madrona, Fuse, Tola, Maveron
  • Research Centers and Universities: University of Washington, Seattle University, Seattle Pacific University, Allen Institute for Brain Science, Bill & Melinda Gates Foundation, Seattle Children’s Research Institute

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account