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1047 Games

Senior Environment Artist

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Remote
55K-140K Annually
Remote
55K-140K Annually

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Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. 

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. 

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on Splitgate 2. 

What We're Looking For:

  • A passionate artist: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them
  • A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand
  • Passion for gaming: You can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game

What You Will Be Doing

  • Lead environment content creation and provide support to less experienced members of the team
  • Help maintain consistency with modeling standards and best practices alongside environment leads
  • Lead content development on hero assets and key areas on levels
  • Work closely with environment concept artists (and art director) and level designers to balance between gameplay and visual targets
  • Work closely with animation, lighting, audio, and vfx teams to ensure levels are polished in all aspects
  • Help ensure visual cohesion and quality of levels is consistently implemented and performant
  • Work with producers to breakdown work and provide realistic estimates

What Will Make You Successful

  • 6+ years of experience working in the video game industry and at least one shipped AAA title.
  • Proficiency with at least two leading DCC packages
  • Familiarity with Blender (proficiency desired)
  • Good knowledge of composition, color theory and lighting.
  • Knowledge of physically based rendering (PBR).
  • Experience with procedural content creation packages (Substance, Houdini, World Machine) is a plus.
  • Basic knowledge about Level Design is a plus.
  • Creativity and an excellent eye for detail.
  • Strong problem-solving skills.
  • Ability to prioritize and multitask.
  • Self-planning and organization.
  • Excellent communication and teamwork skills.
  • Fluent English.

Geographic location is a determining factor in compensation

$55,000$140,000 USD

What you need to know about the Seattle Tech Scene

Home to tech titans like Microsoft and Amazon, Seattle punches far above its weight in innovation. But its surrounding mountains, sprinkled with world-famous hiking trails and climbing routes, make the city a destination for outdoorsy types as well. Established as a logging town before shifting to shipbuilding and logistics, the Emerald City is now known for its contributions to aerospace, software, biotech and cloud computing. And its status as a thriving tech ecosystem is attracting out-of-town companies looking to establish new tech and engineering hubs.

Key Facts About Seattle Tech

  • Number of Tech Workers: 287,000; 13% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Amazon, Microsoft, Meta, Google
  • Key Industries: Artificial intelligence, cloud computing, software, biotechnology, game development
  • Funding Landscape: $3.1 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Madrona, Fuse, Tola, Maveron
  • Research Centers and Universities: University of Washington, Seattle University, Seattle Pacific University, Allen Institute for Brain Science, Bill & Melinda Gates Foundation, Seattle Children’s Research Institute
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