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Bungie

Marathon Activities Technical Designer (Mid to Senior)

Sorry, this job was removed at 01:09 p.m. (PST) on Monday, Jul 14, 2025
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Remote or Hybrid
Hiring Remotely in Bellevue, WA, USA
93K-124K Annually
Remote or Hybrid
Hiring Remotely in Bellevue, WA, USA
93K-124K Annually

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Bungie is seeking a highly technical, creative, and team-oriented Mid to Senior Technical Designer to join Marathon’s Activities Team. Our team’s mission is to create exciting, competitive encounters while maintaining experiential consistency in the PvPvE genre, as well as create the systems and tools that enable us to do so sustainably. 

As a Mid to Senior Technical Designer, you will work closely with Activity Design, AI Design, Investment Design and Engineering teams to design and implement gameplay mechanics, systems and content such as AI spawning, difficulty systems, and frameworks to create meaningful experiences for our player. You will also be responsible for leaning on those systems to create compelling encounters, events, and activities.

RESPONSIBILITIES

  • Design, document, build, and maintain encounters and activities from scratch for competitive and cooperative play
  • Design and implement gameplay mechanics, systems and content such as AI spawning, difficulty systems, and frameworks
  • Build and maintain activity and systems content
  • Solve the thorny problems at the boundaries between world and systems design
  • Negotiate technical solutions and compromises between multiple teams and priorities
  • Be the primary “go-to” person for implementation of complex content that stretches the capability of existing systems and projects that require heavy design/engineer interactions
  • Dive into the not-so-well documented spaces between teams to understand the limitations and find creative solutions to align disciplines
  • Skillfully revise design specs to meet the limitations of the engine while maintaining the defined experience goals
  • Partner with multiple disciplines such as Art, Audio, Engineering, Narrative, Tech Design, Test, VFX, and more

REQUIRED SKILLS

  • Previous experience as a level, scripting, or systems designer for a large-scale live-service game
  • Demonstrable internal systemic philosophy and decision-making
  • Good design instincts and an understanding of how core systems affect gameplay
  • Be able to define and maintain production pipeline, process, and workflow
  • Ability to safely trail blaze without guardrails – then build the guardrails for everyone who follows
  • A relentless desire to solve design problems; you are sociable and an information sharer
  • Strong communication skills and empathy
  • A willingness to take design direction when it is offered and collaborate with team members from different disciplines
  • Excellent documentation skills and a desire to formalize and future-proof design processes
  • Programming acumen: one of C/C++/C#/Java/Python to a reasonable knowledge required - Technical Degree (CS, IT, SE, CE, or equivalent work experience) is a plus

For Senior-level candidates: 

  • Demonstrated leadership experience, such as unifying teams, mentoring, and promoting best practices
  • Experience delegating ownership of work when necessary
  • Ability to work on problems of diverse scope where analysis of situations requires evaluation
  • Ability to own large-scale systems and improve workflows and discipline craft

NICE-TO-HAVE SKILLS

  • Experience in a non-design development role (artist, animator, audio, engineer, etc.)
  • Familiarity with 3D creation tools (Max, Maya)
  • Experience managing/leading a team of designers
  • Experience working on games as a service
Listed below are the two base pay ranges associated with this role at multiple levels. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 
In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Bellevue Pay Range I
$93,000$124,000 USD
Bellevue Pay Range II
$125,000$153,000 USD
 

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state will need to establish residency in an approved state within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

HQ

Bungie Bellevue, Washington, USA Office

Bellevue, WA, United States

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