Insomniac Games Logo

Insomniac Games

Motion Capture Talent Specialist (CONTRACT)

Sorry, this job was removed at 10:16 p.m. (PST) on Monday, Aug 11, 2025
Be an Early Applicant
Easy Apply
Remote
Hiring Remotely in United States
53-53 Annually
Easy Apply
Remote
Hiring Remotely in United States
53-53 Annually

Similar Jobs

A Minute Ago
Remote or Hybrid
Chicago, IL, USA
147K-258K Annually
Senior level
147K-258K Annually
Senior level
Artificial Intelligence • Cloud • HR Tech • Information Technology • Productivity • Software • Automation
The Engineering Manager will lead a team to enhance backend systems, focus on customer adoption, manage project risks, and ensure software quality and performance.
Top Skills: JavaJavaScriptJunitSeleniumTestng
17 Minutes Ago
Remote or Hybrid
USA
Senior level
Senior level
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
The Senior Global Event Strategy Manager will develop and execute strategies for Fal.Con, optimize event experiences, and ensure alignment with CrowdStrike's strategic goals. Responsibilities include defining success metrics and collaborating with various teams.
Top Skills: Ai-Based TechnologiesData-Driven Insights
18 Minutes Ago
Remote or Hybrid
USA
Senior level
Senior level
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
As a UI Engineer, you will maintain the Falcon platform's user interface, build applications in JavaScript using Ember.js, and collaborate with cross-functional teams.
Top Skills: CSSEmberHTMLJavaScript

CONTRACT ROLE

Insomniac Games is looking for a Motion Capture Talent Specialist. In this role, the Motion Capture Talent Specialist is responsible for defining, tracking, preparing for, and enabling on time delivery of content for each motion capture shoot. Create, modify, and maintain motion capture schedules within the cinematics team. Acts as a liaison with external vendors, outsourcing partners, motion capture specialists and talent. Responsibilities include coordinating multiple disciplines involved in the creation and delivery of cinematic assets.

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES

  • Aligns external vendors on talent availability, coordinates with stage holds and production needs, while adhering to the department's best standards and practices for scheduling
  • Coordinates multiple disciplines (Animation, Character TD, etc.) involved in the creation and delivery of cinematic assets.
  • Coordinates with production leadership to define content for each motion capture shoot
  • Secures talent holds and bookings, including stunt actors (as needed)
  • Communicates shoot dates to all attendees and crew, including remote workers
  • Responsible for the execution of all talent contracts and rate confirmations
  • Ensures all content is available and prepared for each shoot day, including but not limited to: Latest character rigs, rigged props, set geometry, scripts, video reference, shot list
  • Communicates data turnaround dates, missing data, and processing priority to external vendors
  • Tracks, manages, and communicates related budget status to internal stakeholders
  • Liaison / organizes between outsource vendors and talent for scan sessions, table reads, etc.
  • Communicates scan specifications to selected vendors
  • Arranges and books additional crew for motion capture shoots i.e.; hair stylist
  • Creates and verifies outsourced animation vendor statements of work and contracts
  • Consistently achieves and demonstrates Insomniac’s cultural leadership values
  • Other duties may be assigned


Additional Responsibilities, if applicable:

  • Responsible for maintaining the schedule and structure of a project(s) and keeping all team members accountable for the project’s timeline and deadlines. May also be needed for project management responsibilities for cinematics

Supervisory Duties

  • This job has no supervisory responsibilities

QUALIFICATIONS
Experience and Education

  • Five plus years of professional experience or training, or an equivalent amount of education and experience.
  • Fifteen plus years of professional experience or training, or an equivalent amount of education and experience.

Mathematical Skills

  • Ability to add, subtract, multiply, and divide in all units of measure, using whole numbers, common fractions, and decimals. Ability to compute rate, ratio, and percent and to draw and interpret bar graphs.

Language Skills

  • Ability to read, analyze, and interpret the most complex documents. Ability to respond effectively to the most sensitive inquiries or complaints. Ability to write speeches and articles using original or innovative techniques or style.
  • Ability to make effective and persuasive speeches and presentations on controversial or complex topics to top management, public groups, and/or boards of directors.

Reasoning Ability

  • Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete ​variables.
  • Experience with motion captured projects in television, games, or film preferred.

Computer Skills:

  • Knowledge of Microsoft Office Suite. Working knowledge of bug tracking database(s) is preferred-DevTrack, TFS, Jira or other industry standard.

Other Skills:

  • Solves problems both independently and collaboratively and adheres to the studio’s expectations of cultural leadership.
  • Strong written and verbal communication skills required. Must be able to present ideas clearly and work well within a large team environment.
  • Must be a good team leader and be able to make informed decisions to achieve desired results.
  • Ability to create and maintain good relationships with other departments as well as external contractors. Ability to create and maintain good relationships with other departments as well as external contractors.

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$53.70$53.70 USD

What you need to know about the Seattle Tech Scene

Home to tech titans like Microsoft and Amazon, Seattle punches far above its weight in innovation. But its surrounding mountains, sprinkled with world-famous hiking trails and climbing routes, make the city a destination for outdoorsy types as well. Established as a logging town before shifting to shipbuilding and logistics, the Emerald City is now known for its contributions to aerospace, software, biotech and cloud computing. And its status as a thriving tech ecosystem is attracting out-of-town companies looking to establish new tech and engineering hubs.

Key Facts About Seattle Tech

  • Number of Tech Workers: 287,000; 13% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Amazon, Microsoft, Meta, Google
  • Key Industries: Artificial intelligence, cloud computing, software, biotechnology, game development
  • Funding Landscape: $3.1 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Madrona, Fuse, Tola, Maveron
  • Research Centers and Universities: University of Washington, Seattle University, Seattle Pacific University, Allen Institute for Brain Science, Bill & Melinda Gates Foundation, Seattle Children’s Research Institute

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account