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Zillion Technologies, Inc.

Unity Illustrator

Reposted 21 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Washington, DC
Mid level
In-Office or Remote
Hiring Remotely in Washington, DC
Mid level
The Unity Illustrator creates concept art, 3D models, animations, and UI elements for children's games, collaborating with teams and optimizing assets.
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Company Description

Zillion Technologies Inc. - (ZTI) is a global business consulting and technology solutions provider. Zillion delivers innovative business solutions that give clients a competitive edge.

Job Description

Job Title: Unity Illustrator

Location: Fully Remote  

Mobile/Tablet animation experience 

Experience working with programs for Children is Required.

Must submit with Link to past experience with Children’s games (recent past) 

Key responsibilities of a Unity Illustrator might include:

  • Concept art creation:

Designing and sketching initial ideas for characters, environments, and UI elements to establish the visual style of the game. 

  • Asset creation:

Modeling, texturing, and rigging 3D characters and environments in Unity, or drawing high-quality 2D sprites for 2D games. 

  • Animation:

Creating character animations, environmental effects, and UI animations using Unity's animation tools. 

  • Texture painting:

Creating detailed textures for 3D models to enhance visual quality. 

  • Optimization:

Optimizing 3D models and textures to maintain performance within the game engine. 

  • Collaboration:

Working closely with game designers, programmers, and other artists to ensure visual consistency and alignment with gameplay mechanics. 

  • UI design:

Creating visually appealing and user-friendly interface elements within Unity. 

  • Prototyping:

Creating visual prototypes to test design ideas and iterate based on feedback. 

Qualifications

Required skills for a Unity Illustrator:

  • Strong artistic skills: Excellent understanding of anatomy, perspective, lighting, color theory, and composition. 
  • Proficiency in Unity: Expertise in using Unity's modeling, animation, texturing, and rendering tools. 
  • 3D modeling software knowledge: Familiarity with 3D modeling software like Maya, Blender, or ZBrush (depending on the project). 
  • 2D art skills (if applicable): Ability to create high-quality 2D sprites and pixel art. 
  • Technical understanding: Awareness of performance optimization techniques for game graphics. 
  • Communication skills: Ability to collaborate effectively with other team members and clearly communicate design ideas.

Additional Information

Thanks & Regards, 

Praveen Kumar,

Sr. Recruiter

Zillion Technologies Inc

E-mail: praveen(at)zilliontechnologies(dot)com 

Phone: 571-814-3745 

Top Skills

Blender
Maya
Unity
Zbrush

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