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Microsoft

Senior Software Engineer, Mixed Reality

Sorry, this job was removed at 12:09 p.m. (PST) on Tuesday, Oct 06, 2026
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In-Office
Redmond, WA, USA
120K-261K Annually
Senior level
In-Office
Redmond, WA, USA
120K-261K Annually
Senior level

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Develops and maintains software for a Windows Mixed Reality remote desktop experience. Responsibilities include coding, debugging, optimization, API design, reliability improvements, monitoring, incident response, and collaboration with product and design stakeholders. The role also guides other engineers and contributes to 3D user interface, real-time rendering, cloud integration, and immersive computing experiences.
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Overview

Imagine logging into Windows not on a monitor—but in a world around you. Our team is redefining how people experience their PCs by bringing Windows into Mixed Reality (MR). You’ll help transform everyday computing into an immersive, spatial experience—making productivity more natural, connected, and inspiring for users everywhere.
As a Senior Software Engineer, you’ll help design and build a Mixed Reality Remote Desktop experience that allows users to access their Windows PCs in stunning 3D environments. You’ll collaborate across design and engineering disciplines to create intuitive, spatial interfaces and interactions that blur the line between the physical and digital worlds. This opportunity will allow you to explore cutting-edge MR technology, grow your skills in 3D user interface (UI) development and cloud integration, and contribute to the future of how people work and create.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.


Responsibilities
  • Collaborates with appropriate stakeholders to determine user requirements for a scenario.
  • Drives identification of dependencies and the development of design documents for a product, application, service, or platform.
  • Creates, implements, optimizes, debugs, refactors, and reuses code to establish and improve performance and maintainability, effectiveness, and return on investment (ROI).
  • Leverages subject-matter expertise of product features and patterns with appropriate stakeholders (e.g., project managers) to drive a workgroup's project plans, release plans, and work items.
  • Acts as a Designated Responsible Individual (DRI) and guides other engineers by developing and following the playbook, working on call to monitor system/product/service for degradation, downtime, or interruptions, alerting stakeholders about status and initiates actions to restore system/product/service for simple and complex problems when appropriate.
  • Proactively seeks new knowledge and adapts to new trends, technical solutions, and patterns that will improve the availability, reliability, efficiency, observability, and performance of products while also driving consistency in monitoring and operations at scale.
  • Designs, implements, and maintains public-facing APIs, ensuring usability, reliability, backward compatibility, and clear documentation for external developers.

Qualifications
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to C++, C#, or JAVA
    • OR equivalent experience.

 

Other Requirements

  • Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:
    • Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter. 

 

Preferred Qualifications

  • Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C++, C#, or JAVA
    • OR Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C++, C#, or JAVA
    • OR equivalent experience.
  • Experience developing user interfaces using native or managed frameworks.
  • Experience developing 3D graphics applications, including real-time rendering and interactive 3D experiences.


#W+DJOBS

#mixedreality

#windows

#immersive

#3D

#virtualreality

#augmentedreality


Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay


This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.



Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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