Microsoft Logo

Microsoft

Software Engineer, Minecraft

Sorry, this job was removed at 02:01 a.m. (PST) on Thursday, Sep 17, 2026
Be an Early Applicant
In-Office
Redmond, WA, USA
102K-219K Annually
Junior
In-Office
Redmond, WA, USA
102K-219K Annually
Junior

Similar Jobs

3 Days Ago
In-Office
Redmond, WA, USA
143K-304K Annually
Senior level
143K-304K Annually
Senior level
Software • Quantum Computing • Metaverse • Infrastructure as a Service (IaaS)
Lead the technical vision, architecture, roadmap, and implementation of Minecraft Studio’s mobile apps. Partner with product, design, and cloud teams to deliver secure, reliable, accessible customer experiences. Remain hands-on in development while mentoring engineers, guiding technical decisions, reviewing designs and code, and improving products through telemetry and customer feedback across exploration, launch, and live operations.
Top Skills: CC#C++Cloud ServicesiOSJavaJavaScriptPython
5 Days Ago
In-Office
Redmond, WA, USA
143K-304K Annually
Senior level
143K-304K Annually
Senior level
Software • Quantum Computing • Metaverse • Infrastructure as a Service (IaaS)
Leads the Gameplay Systems engineering team at Mojang Studios, owning technical strategy, architecture, delivery, and engineering quality for core Minecraft gameplay systems. The role involves coaching engineers, growing a high-performing team, guiding design and development decisions, collaborating with product, design, quality, and international stakeholders, and communicating technical direction and tradeoffs.
Top Skills: C++JavaJavaScript
59 Minutes Ago
Remote or Hybrid
United States
90K-110K Annually
Senior level
90K-110K Annually
Senior level
Artificial Intelligence • Big Data • Cloud • Information Technology • Software • Big Data Analytics • Automation
Provides data analytics consulting for enterprise clients using Dynatrace observability, digital experience monitoring, and business analytics data. Manages client relationships, performs ad hoc analysis, creates reports and dashboards, presents findings to technical and executive audiences, configures tools, trains users, and influences product improvements. The role translates complex performance and engagement data into strategies that improve digital experiences and business outcomes.
Top Skills: Adobe AnalyticsAdvanced ExcelAi ToolsAppdynamicsBlue TriangleBusiness AnalyticsCatchpointCloudContent Delivery NetworksCSSDatadogDigital Experience MonitoringDynatraceFullstoryGlassboxGoogle AnalyticsGraphQLHTMLJavaScriptMqlNetworkingNew RelicQuantum MetricRReal User MonitoringSession ReplaySparqlSplSpssSQLTableau
Develop and maintain Minecraft’s content framework, engine asset-loading systems, and content pipeline services. Build high-performance, cross-platform C++ features that help creators produce game-ready assets. Responsibilities include implementing and refactoring code, collaborating with stakeholders, estimating work, and debugging complex systemic issues across Minecraft teams.
The summary above was generated by AI
Overview

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.

We are looking for a Software Engineer to help us enhance the content framework for the world's best-selling video game. You will join a team of engineers in Redmond responsible for critical technologies that enable game content creators to move faster, ship larger and more complex experiences, and enable our creator community to push the engine farther. Using your C++ expertise, you will partner with other teams across Minecraft to build out the game content pipeline to generate game-ready assets from source material. You will work on both pipeline services and core engine asset loading systems, allowing us to continue delighting millions of customers across dozens of platforms.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. 


Responsibilities
  • Extend, maintain, and refactor the Minecraft engine with an eye for quality and performance.
  • Creates and implements code for a product, service, or feature, reusing code as applicable.
  • Works with appropriate stakeholders to determine user requirements for a set of features.
  • Contributes to efforts to break down larger work items into smaller work items and provides estimation.
  • Debug and resolve complex problems by investigating and addressing root causes for systemic issues.

Qualifications
  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.

 

 

Preferred Qualifications

  • 4+ years of experience developing in C++, preferably cross-platform.
  • Knowledge of content formats (textures, sounds, data-defined gameplay assets) used in modern game engines.
  • Extensive troubleshooting and debugging skills.
  • Experience driving cross-org and cross-discipline communications.



In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

#mojangjobs #gamingjobs


Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $102,100 - $202,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $133,800 - $219,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay


This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.



Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

HQ

Microsoft Redmond, Washington, USA Office

1 Microsoft Way, Redmond, WA, United States, 98052

Microsoft Bellevue, Washington, USA Office

Bellevue, United States

Microsoft Issaquah, Washington, USA Office

Issaquah, United States

Microsoft Kirkland, Washington, USA Office

Kirkland, United States

Microsoft Mercer Island, Washington, USA Office

Mercer Island, United States

Microsoft Sammamish, Washington, USA Office

Sammamish, United States

Microsoft Seattle, Washington, USA Office

Seattle, United States

What you need to know about the Seattle Tech Scene

Home to tech titans like Microsoft and Amazon, Seattle punches far above its weight in innovation. But its surrounding mountains, sprinkled with world-famous hiking trails and climbing routes, make the city a destination for outdoorsy types as well. Established as a logging town before shifting to shipbuilding and logistics, the Emerald City is now known for its contributions to aerospace, software, biotech and cloud computing. And its status as a thriving tech ecosystem is attracting out-of-town companies looking to establish new tech and engineering hubs.

Key Facts About Seattle Tech

  • Number of Tech Workers: 287,000; 13% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Amazon, Microsoft, Meta, Google
  • Key Industries: Artificial intelligence, cloud computing, software, biotechnology, game development
  • Funding Landscape: $3.1 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Madrona, Fuse, Tola, Maveron
  • Research Centers and Universities: University of Washington, Seattle University, Seattle Pacific University, Allen Institute for Brain Science, Bill & Melinda Gates Foundation, Seattle Children’s Research Institute

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account