Top Tech Jobs & Startup Jobs in Seattle, WA

Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
125K-175K Annually
Junior
125K-175K Annually
Junior
Aerospace • Other
As an RF/Microwave Engineer, you'll design and verify electrical hardware for satellites and ground systems, collaborating with diverse engineers and analyzing system performance.
Top Skills: 3D Em Simulation Tools (CstAdsAwrC++EmproFekoHfssMatlabPythonRf/Microwave Circuit DesignSemcadTicraXfdtd)
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
135K-205K Annually
Senior level
135K-205K Annually
Senior level
Aerospace • Other
Lead the design of kV-level power supplies for traveling wave tube amplifiers in SpaceX's Starlink project, overseeing the entire hardware lifecycle. Collaborate with interdisciplinary teams and focus on designing power converters that excel in harsh environments.
Top Skills: Analog ControlDc-Dc Power ConvertersDiscrete LogicModelingPower SuppliesRf Vacuum ElectronicsSimulationTesting
One Month AgoSaved
In-Office
Redmond, WA, USA
125K-200K Annually
Junior
125K-200K Annually
Junior
Aerospace • Other
Design, build, and deploy production-grade AI systems (LLMs, agentic workflows) across SpaceX. Own end-to-end lifecycle: prototyping, evaluation, deployment, monitoring, and iteration, partnering with product and engineering to ensure reliability, safety, and observability.
Top Skills: Agentic SystemsAngularC#.NetDockerGoJavaKafkaKubernetesLlmsPostgresPythonReactScalaSQL Server
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
125K-175K Annually
Junior
125K-175K Annually
Junior
Aerospace • Other
The Wireless Firmware Engineer will develop signal processing algorithms and optimize software for satellites, debug systems, and work on wireless communications.
Top Skills: CC++LinuxMatlabPythonSoftware Defined Radio
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
125K-175K Annually
Junior
125K-175K Annually
Junior
Aerospace • Other
Design and implement highly reliable, real-time beam-planning and network software for Starlink. Lead architecture and code reviews, prototype and run experiments, and build tools for development, deployment, analysis, simulation, and on-orbit testing to maximize low-latency, high-bandwidth performance.
Top Skills: AssemblyCC++Convex OptimizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-LoopHigh-Performance ComputingInternet ServicesNetwork TopologyNumerical OptimizationPhysics SimulationReal-Time Rendering
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Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
165K-230K Annually
Senior level
165K-230K Annually
Senior level
Aerospace • Other
Design, implement, and support high-performance, real-time beam planning and network software for Starlink. Lead architecture and code reviews, build prototypes, run experiments, and create tooling for deployment, analysis, visualization, and testing across simulated and real hardware environments.
Top Skills: AssemblyCC++
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
165K-230K Annually
Senior level
165K-230K Annually
Senior level
Aerospace • Other
Develop and maintain real-time beam planning software for Starlink, designing architectures, prototypes, and experiments to optimize user/laser/gateway beam formation. Build tools for deployment, testing (virtualized, hardware-in-the-loop, on-orbit), data analysis, and visualization; participate in code and design reviews and support production systems.
Top Skills: AssemblyCC++
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
125K-175K Annually
Junior
125K-175K Annually
Junior
Aerospace • Other
Design and implement real-time beam planning and network software for Starlink satellites. Develop, test, and deploy reliable low-latency, high-bandwidth algorithms and tools; lead design reviews; prototype and run experiments across simulated and on-orbit environments; build developer tooling, analysis/visualization, and test frameworks.
Top Skills: AssemblyCC++Convex OptimizationDistributed SystemsGame EnginesGraph TheoryHardware-In-The-LoopNetworkingNumerical OptimizationPhysics SimulationReal-Time RenderingVirtualization
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
125K-175K Annually
Junior
125K-175K Annually
Junior
Aerospace • Other
Design, implement, and support high-performance, real-time beam planning and network software for the Starlink satellite constellation. Lead architecture and code reviews, prototype and run experiments, and build tools for deployment, data analysis, visualization, and testing across simulated and hardware-in-the-loop environments.
Top Skills: AssemblyCC++Convex OptimizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-LoopInternet ServicesNumerical OptimizationPhysics SimulationReal-Time Rendering
Reposted One Month AgoSaved
In-Office
Redmond, WA, USA
165K-230K Annually
Senior level
165K-230K Annually
Senior level
Aerospace • Other
Design and implement real-time, low-latency beam planning and network software for Starlink. Lead architecture and code reviews, prototype and run experiments, and build tools for deployment, testing (virtualized, HIL, on-orbit), data analysis, and visualization to optimize user experience.
Top Skills: AssemblyCC++Convex OptimizationData AnalysisData VisualizationDistributed SystemsGame Engine DevelopmentGraph TheoryHardware-In-The-Loop (Hil)Internet ServicesNumerical OptimizationPhysics SimulationReal-Time RenderingVirtualized Hardware Environments
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